Human Machine Interaction MCQ



Question 551 : Games are considered different from native applications because:

  1. Games use the similar platform SDKs to create immersive experiences.
  2. Games cannot be easily duplicated with web technologies.
  3. Porting games to multiple mobile platforms is bit difficult than typical platform-based applications.
  4. Games provide a simple and easy way to create an immersive experience.
  

Question 552 : the physical environment in which the interaction takes place, and the layout and physical qualities of the

  1. Mental model
  2. Deductive Reasoning
  3. Ergonomics
  4. Effectors
  

Question 553 : Link to a site, browse or read pages, fill out forms etc are different user tasks performed in-

  1. Web interface
  2. GUI
  3. Printed pages
  4. Digital systems
  

Question 554 : Which is true about is Iterative Design?

  1. Product tested and evaluated repeatedly
  2. Process to test the prototype
  3. Process to identify the user need
  4. Products are process using waterfall model
  

Question 555 : ___________ a point where two systems with different speeds, different subjects, organizations, etc. meet

  1. Interface
  2. Input
  3. Device
  4. System
  

Question 556 : Drawbacks of direct manipulation include all of the following except _____________.

  1. Designs may consume valuable screen space.
  2. Users must learn the meanings of visual representations.
  3. Visual representation may be misleading
  4. The gulf of execution is increased
  

Question 557 : The jerky movement of human eyes during reading process is termed as

  1. regressions
  2. fixations
  3. saccades
  4. suppression
  

Question 558 : Which of the folowing is one of the principle affecting flexibility?

  1. Generalizability
  2. Task migratability
  3. Consistency
  4. Task conformance
  

Question 559 : In Graphical User Interface of Operating System, to point files user uses -----------------

  1. Pointer
  2. Common Line Interface
  3. File Based Interface
  4. Voice Based Interface
  

Question 560 : Identify which one of the following is not a screen based control?

  1. Radio buttons
  2. Check boxes
  3. Joy stick
  4. Palettes
  

Question 561 : Cognitive walkthrough is

  1. evaluates design on how well it supports user in learning task
  2. make design on how well it supports user in learning task
  3. make design on how well it supportscomputer in learning task
  4. evaluates design on how well it supports user in preparing design task
  

Question 562 : Which of the following is not essential component to successful formative usability tests:

  1. Test tasks and aspects of the user experience appropriate to the product at hand
  2. Moderate the sessions to identify issues and explore their causes
  3. Do not involve participants from the target population
  4. Involve designers throughout the study process
  

Question 563 : They can be referred to as MNOs

  1. Operator
  2. Aggregrator
  3. Networks
  4. Operating System
  

Question 564 : The system is portrayed as an extension of the real world and Continuous visibility of objects and actions.

  1. Design Rational
  2. Direct Manipulation
  3. Indirect Manipulation
  4. Ergonomics
  

Question 565 : Which of the following fields is an influence of HMI?

  1. Mathematics
  2. Tear of Menus
  3. Ergonomics
  4. Society
  

Question 566 : Facial expression analysis is

  1. Recognizing emotions visually
  2. organized
  3. Eyes movement tracking
  4. Command and action scenario
  

Question 567 : The ability to reverse unwanted actions also increases user confidence and hastens system mastery means _____ .

  1. actions can be easily reversible
  2. more attractive
  3. immediate feedback
  4. low typing requirements
  

Question 568 : Visually impaired persons can interact with outside world using their

  1. Sense of sight
  2. Sense of hearing
  3. Sense of touch and hearing
  4. Sense of touch
  

Question 569 : Using trend displays helps provide projection of _______________

  1. Final Goal
  2. future status
  3. Final result
  4. Initial status
  

Question 570 : Which of the following memory uses visual stimuli

  1. Iconic
  2. Haptic
  3. Echoic
  4. Episodic
  

Question 571 : First graphical user interface used commercially was introduced in ______.

  1. 70’s.
  2. 60’s.
  3. breadcrumb trail
  4. 90’s.
  

Question 572 : Which one is not the Pro of Mobile native applications?

  1. They require you to share revenue with the one or more third parties
  2. You can charge for applications
  3. They are relatively simple to develop for a single platform
  4. They offer a best-in-class user experience, offering a rich design and tapping into device features and offline use.
  

Question 573 : You can connect a USB keyboard cable the right way in the USB port because of __________.

  1. physical
  2. logical
  3. cultural
  4. social
  

Question 574 : ______ is the desired output from a performed task

  1. Action
  2. Goal
  3. Performance
  4. Records
  

Question 575 : Which of the following is not a pitfall of color use?

  1. Consistent color-coding may mislead users
  2. Color pairings may cause problems.
  3. Color fidelity may degrade on other hardware.
  4. Printing or conversion to other media may be a problem
  

Question 576 : Which of the following is not a user interface design process?

  1. User, task, and environment analysis and modelling
  2. Interface design
  3. Knowledgeable, frequent users
  4. Interface validation
  

Question 577 : Which of the following is not the User Interface

  1. Microwave Oven Control Panel
  2. TV Remote
  3. Fan Regulator
  4. Instruction Manual
  

Question 578 : “Good Design is just cool graphics”.

  1. True
  2. False
  3. May be
  4. Cannot Say
  

Question 579 : Which form of memory is concerned with processing ideas and concepts that are not drawn from personal experience?

  1. Semantic memory
  2. Sensory memory
  3. Episodic memory
  4. Autobiographical memory
  

Question 580 : How many types of 3-D image processing techniques are there in image perception?

  1. 3
  2. 4
  3. 5
  4. 6
  

Question 581 : if pixels of different colors are placed next to each other , this tremor combines the two colors into a third color , this is called as _____

  1. Dithering
  2. smoothing
  3. sharpening
  4. formatting
  

Question 582 : An icon appears to move instead of maintaining a static position on the screen is called as

  1. Animated icon
  2. Static Icon
  3. Auditory icon
  4. Multimedia icon
  

Question 583 : Which of the following is in the second generation mobile phone standard and technology?

  1. W-CDMA
  2. EDGE
  3. T-CDMA
  4. UTMS-TDD
  

Question 584 : A windows must have a title located in a ____________ position of the top

  1. Left Aligned
  2. Right Aligned
  3. Justified
  4. Center Alligned
  

Question 585 : Pointing and selection controls such as the mouse or trackball enables ______ .

  1. faster learning
  2. low typing requirements
  3. faster use and problem-solving
  4. replaces national language
  

Question 586 : In the 1950s Miller indicated that memory limit is ------------- “chunks” of information.

  1. 7 ± 2
  2. 7 ± 3
  3. 7 ± 4
  4. 7 ± 4
  

Question 587 : Which one of these would not be found in a good HCI?

  1. Icons that can have specific meanings
  2. Common shortcuts, like CTRL+Z for undo.
  3. Sounds that convey meanings.
  4. A long command line to achieve a function
  

Question 588 : The advantages of WYSIWYG word processors include all of the following except

  1. Users see a partial page of text.
  2. The document is seen as it will appear when printed.
  3. Cursor action is visible and cursor motion is natural.
  4. Immediate display of the results of an action
  

Question 589 : A GUI is a

  1. hardware
  2. language interpreter
  3. software interface
  4. operating system
  

Question 590 : How many kinds of reflection are available in image perception?

  1. 1
  2. 2
  3. 3
  4. 4
  

Question 591 : if information displayed on a screen is packed or crowded,_____

  1. use color to provide visual groupings
  2. color code these kinds or qualities for contrast
  3. color code the different parts to focus selective attention on each in turn
  4. color code the types of status that the information may possess
  

Question 592 : It is a rudimentary working model of a product or information system, usually built for demonstration purposes or as part of the development process.

  1. Actual project
  2. Draft system
  3. Beta
  4. Prototype
  

Question 593 : Engineering a user interface involves a quantitative engineering style of working in which measurements are used to judge the quality of interface. Hence ____________ is appropriate.

  1. Usability testing
  2. Field study
  3. Predictive evaluation
  4. DECIDE framework
  

Question 594 : _____ is especially suited to showing things that move or change over time

  1. audio
  2. video
  3. diagram
  4. drawing
  

Question 595 : Which of the following is not a user interface design process?

  1. User, task, and environment analysis and modeling
  2. Interface design
  3. Knowledgeable, frequent users
  4. Interface validation
  

Question 596 : What are the different types of behavioural decision problems associated with human error according to Wickens (1992)?

  1. Serious incidents or near misses
  2. Manualised errors or novel errors
  3. Skills-based or rule-based errors
  4. Costly errors or non-cost errors
  

Question 597 : Which of the folowing is one of the principle affecting flexibility?

  1. Generalizability
  2. Task migratability
  3. Consistency
  4. Task conformance
  

Question 598 : Which one statement is correct about Web Page design

  1. Navigation through links, Bookmarks and typed URLs
  2. Navigation through menu, list, dialog and wizards
  3. Generally standardised by tool kits and style guide
  4. User focus on data and application
  

Question 599 : The following window is the first one which appears on screen when an action is started

  1. primary
  2. secondary
  3. tertiary
  4. modal
  

Question 600 : Which of the following is not essential component to successful formative usability tests:

  1. Test tasks and aspects of the user experience appropriate to the product at hand
  2. Moderate the sessions to identify issues and explore their causes
  3. Do not involve participants from the target population
  4. Involve designers throughout the study process