Human Machine Interaction MCQ



Question 601 : Widgets and Games are the types of mobile _________.

  1. Applications
  2. Navigations
  3. Screen Elements
  4. Functions
  

Question 602 : How many kinds of reflection are available in image perception?

  1. 1
  2. 2
  3. 3
  4. 4
  

Question 603 : What are the disadvantages of direct manipulation?

  1. may be more difficult to program, not suitable for small graphic displays, compact notations main better suit export users
  2. compact notations main better suit export users
  3. may be more difficult to program
  4. not suitable for small graphic displays
  

Question 604 : Waterfall model is basically a _________ model in which each step must be completed before the next step can be started

  1. Incremental
  2. Linear
  3. Iterative
  4. Analytical
  

Question 605 : When system respond to the user's requests immediately and Provide acknowledgment for all user actions it is called as _______________

  1. Simplicity
  2. Responsiveness
  3. Efficiency
  4. Transparency
  

Question 606 : The following is not the problem associated with mobile software that can be solved using mobile web application?

  1. forcing users through a single marketplace
  2. ability to update your application
  3. Flexibility to fix the broken apps
  4. Being promoted correctly to earn huge profits
  

Question 607 : Instant understanding of data can be possible by

  1. Table
  2. Images
  3. Statistical Graph
  4. Texts
  

Question 608 : XYZ is an HCI specialist, he believes that usability testing works for __________.

  1. Software products
  2. Hardware products
  3. All products
  4. Consumer products
  

Question 609 : Which of the following is not the Components of a Window:

  1. Status Bar
  2. Scroll Bars
  3. Split Box
  4. Screen Resolution
  

Question 610 : Which one is not cons of Mobile native applications?

  1. You can charge for applications
  2. They cannot be easily ported to other mobile platforms
  3. They require certification and distribution from a third party that you have no control over
  4. They require you to share revenue with the one or more third parties
  

Question 611 : ……... often run on top of operating systems, sharing core services such as communications, messaging, graphics, location, security, authentication, and many others on mobile

  1. Software framework
  2. Application framework
  3. Multimedia framework
  4. Content management framework
  

Question 612 : The concept WYSIWYG refers to-

  1. What is presented on the screen or what may be retrieved through what is presented on the screen are same
  2. What is presented on the screen or what may be retrieved through what is presented on the screen may be different
  3. What is presented on the screen or what may be retrieved through what is presented on the screen may be same or different depending on context
  4. Visualization
  

Question 613 : ____ enables maintenance of a better sense of context ,restricted navigation paths, multiple windows.

  1. Graphical user interface
  2. Web interface
  3. Command line
  4. Direct manipulation
  

Question 614 : What is false about generic software product design process?

  1. It begins with SRS
  2. It ends with Product Design Problem
  3. Analysis is done and end product is project mission statement
  4. It ends with SRS
  

Question 615 : When users are involved in complex tasks, the demand on __________ can be significant.

  1. short-term memory
  2. shortcuts
  3. objects that appear on the screen
  4. Virtual Memory
  

Question 616 : Usually because of security reasons, a page may be designed to “...........” automatically.

  1. exit
  2. end
  3. close
  4. time out
  

Question 617 : Which of the following is not the informative mobile application?

  1. A news site
  2. An online directory
  3. A marketing site
  4. A Gaming site
  

Question 618 : Currently many common environments for interactive computing are examples of the ______________ interface style, often simply called windowing systems.

  1. Three-dimensional
  2. Design process
  3. Point and click
  4. VIMP
  

Question 619 : Visualization is a ____________ process that allows people to understand interaction.

  1. intelligence
  2. cognitive
  3. comprehension
  4. apprehension
  

Question 620 : Windows that appear change contents, and close as a direct result of user actions in the task domain are called

  1. Contextual windows
  2. WIMP
  3. Direct action windows
  4. User controlled windows
  

Question 621 : _________ capture the non-verbal dialogue between artifact and user over time

  1. Persona
  2. Scenario
  3. Dialogue
  4. Design model
  

Question 622 : Which of the following Characteristics does Scatterplots have ?

  1. Use of two or more-dimensional displays of data
  2. Maintain inconsistent scale size intervals
  3. Provide variable-sized plot points
  4. Visually distinguish points of particular significance through a highlighting technique
  

Question 623 : Users often choose system functions by mistake and will need a clearly marked "emergency exit" to leave the unwanted state without having to go through an extended dialogue. Support undo and redo.

  1. Match between system and the real world
  2. Consistency and standards
  3. Help and documentation
  4. User control and freedom
  

Question 624 : A joystick is primarily used to/for____________

  1. control sound on the screen
  2. computer gaming
  3. enter text
  4. draw pictures
  

Question 625 : The Model describe the how the interface will present object , the relationship between the object , the properties of the object, and the action that will be performed is

  1. Conceptual Model
  2. Mental Model
  3. Implementation model
  4. GUI model
  

Question 626 : Which of the following are not

  1. debuggers
  2. editors
  3. assemblers, compilers and
  4. feedback
  

Question 627 : Which of the following is not the informative mobile application?

  1. A news site
  2. An online directory
  3. A marketing site
  4. A Gaming site
  

Question 628 : Which of the following is the golden rule for interface design?

  1. User Flexible
  2. Reduce the user’s memory load
  3. Make the interface consistent
  4. Place the user in control
  

Question 629 : Elsa is used to describe design problem /solution by___________ that is an imagined or projected sequence of events, especially any of several detailed plans or possibilities

  1. Persona
  2. Scenario
  3. Flowchart
  4. Brainstorming
  

Question 630 : With reference to ordering of data and content, which of the following is not a common information ordering scheme

  1. Conventional
  2. Frequency of use
  3. Specific to General
  4. Sequence of use
  

Question 631 : Which of the following methods will help in reducing the gulf of evaluation?

  1. Crosscheck
  2. Feedback
  3. Affordances
  4. Signifiers
  

Question 632 : Which of the following file format is best suited for video files ?

  1. MP3
  2. BMP
  3. TIFF
  4. MP4
  

Question 633 : Which one is not cons of Mobile native applications?

  1. You can charge for applications
  2. They cannot be easily ported to other mobile platforms
  3. They require certification and distribution from a third party that you have no control over
  4. They require you to share revenue with the one or more third parties
  

Question 634 : Intranet is mainly used by-

  1. All people in universe
  2. Organization employees who know about organization
  3. Customers
  4. Who know much less about the organization
  

Question 635 : What screen navigation used for?

  1. Prevent distraction
  2. Encourage distraction
  3. Maximize distraction
  4. Optimize power usage
  

Question 636 : Which of the following is not important in technological consideration in interface design?

  1. system power
  2. screen size
  3. screen resolution
  4. flow chart
  

Question 637 : What is the Full Form of

  1. What you see is what you give
  2. What you see is what you get
  3. What you see is what you gain
  4. What you sent is what you get
  

Question 638 : Which of the given statements correctly defines effectiveness in terms of one of the usability goals?

  1. It is a very general goal and refers to how good a system at doing what it is suppose to do.
  2. It refers to the way a system supports users in carrying out their tasks.
  3. It involves protecting the users from dangerous conditions
  4. It involves protecting the users from undesired situations
  

Question 639 : What is it called when a program is written to respond to the button clicks, menu selections, and other actions of the user in whatever order the user does them?

  1. Event-driven programming.
  2. Action-driven programming.
  3. User-driven programming.
  4. Mouse-driven programming
  

Question 640 : swipe gesture is an example of

  1. Command Line Interface
  2. Usability and User Goals
  3. Natural User interface
  4. Voice User Interface
  

Question 641 : Which of the following is not a design principle that allow the user to maintain control?

  1. Provide for flexible interaction
  2. Allow user interaction to be interrupt-able and undo-able
  3. Show technical internals from the casual user
  4. Design for direct interaction with objects that appear on the screen
  

Question 642 : Which of the following is not the advantage of direct method of interviews?

  1. The interviewer can easily add follow up questions to gain more main information
  2. It is the fastest method among all the requirement gathering methods
  3. The interviewer can judge the non-verbal behavior of the respondent
  4. Provides Multiple channel of communication
  

Question 643 : Which part of working memory controls how attention is directed?

  1. the central executive
  2. the mother board
  3. the mnemonic processor
  4. the director
  

Question 644 : Most of the statistical graphics have at least two axes, two scales , an area to present the data, a title , and a key. But there is an exception to this rule.What is it ?

  1. Scatterplots
  2. Pie charts
  3. Line graphs
  4. Bar graphs
  

Question 645 : The devices which converts the electrical energy into light is called

  1. Liquid-crystal displays
  2. Non-emitters
  3. Plasma panels
  4. Emitters
  

Question 646 : Define life cycle model in HCI

  1. Spiral, usability engineering
  2. Star, usability engineering
  3. usability engineering, iterative design
  4. Star, iterative design
  

Question 647 : When designing time-critical tasks, minimize errors and reduce human response times by doing the following:

  1. Proper validation
  2. Provide alert using dialog boxes
  3. Minimize the number of options presented to the user
  4. Provide minimum data to user
  

Question 648 : Which of the following is true for a mobile design?

  1. People respond to the visual aesthetic.
  2. The colors used, square and rounded corners, gradient and flat backgrounds help improve user experience.
  3. Great information design is a great visual design.
  4. User’s experience is completely dependent on all the facets of the mobile information architecture.
  

Question 649 : Which statement is not true about short-term, long-term, and working memory?

  1. People have limited capacities for absorbing information.
  2. People store short “chunks” of information in short-term memory.
  3. People use short-term memory in conjunction with working memory for processing information and for problem solving.
  4. Long-term memory processes perceptual input, whereas working memory is used to generate and implement solutions
  

Question 650 : what is EDA

  1. extented data analysis
  2. Exploratory data analysis
  3. enable data analysis
  4. Exploratory design analysis