Human Machine Interaction MCQ



Question 201 : Which of the following is not a design principle that allow the user to maintain control?

  1. Provide for flexible interaction
  2. Allow user interaction to be interrupt-able and undo-able
  3. Show technical internals from the casual user
  4. Design for direct interaction with objects that appear on the screen
  

Question 202 : Which of the following is not the part of Information Architecture:

  1. Interaction design
  2. System Design
  3. Information design
  4. Navigation design
  

Question 203 : Which of the following is not a type of Mobile application media ?

  1. SMS
  2. Native Application
  3. Games
  4. Utility
  

Question 204 : ____ let the users o execute commands by selecting a choice from menu.

  1. windows
  2. menus
  3. icons
  4. desktop
  

Question 205 : A thumbnail image is

  1. Special image developed for webpage
  2. A high-quality image
  3. A small version of an image, usually fairly low in quality
  4. Images with borders
  

Question 206 : Which of the following is not and Usability Objective?

  1. Suitability for the task
  2. Flexibility
  3. Learnability
  4. Error tolerance
  

Question 207 : Using similar sizes, shapes, or colors for related information and leaving less space between elements of a screen than the space left at the margins talks about which visually pleasing composition

  1. Irregularity
  2. Economy
  3. Unity
  4. Asymmetry
  

Question 208 : How many principle in universal design?

  1. Six
  2. Seven
  3. Eight
  4. Ten
  

Question 209 : Which evaluation method would you suggest for a qualitative assessment of a design

  1. Questionnaire
  2. Interview
  3. Statistical methods
  4. Walkthrough
  

Question 210 : Which among the following is Norman's Fundamental Principle of Interaction?

  1. Affordances
  2. Artificial Intelligence
  3. Machine Learning
  4. Cohesion
  

Question 211 : Elementary linguistic units that are smaller than words are?

  1. Anti -allophones
  2. phonemes
  3. Non syllables
  4. file
  

Question 212 : The jerky movement of human eyes during reading process is termed as

  1. regressions
  2. fixations
  3. saccades
  4. suppression
  

Question 213 : Icons are ___________ most often used to represent objects and actions.

  1. Pictorial Images
  2. Instructions
  3. Navigations
  4. Text
  

Question 214 : ______ windows is a special type of overlapping window has the windows automatically arranged in a regular progression.

  1. Tiled
  2. Over lapping
  3. Scroll down
  4. Cascading
  

Question 215 : A pie chart cannot represent total greater than ________%

  1. 75
  2. 100
  3. 150
  4. 200
  

Question 216 : What is the first stage in the ‘seven stages of action’?

  1. Executing plan of action
  2. Setting goal of action
  3. Specifying the action to be performed
  4. Evaluation of action
  

Question 217 : ______________ Permit easy personalization, configuration, and reconfiguration of settings.

  1. Configurability
  2. Comprehensibility
  3. Consistency
  4. Clarity
  

Question 218 : It finds your way around the system software.

  1. Creation
  2. Simulation
  3. Criterion
  4. Pointing & Selecting
  

Question 219 : Which of the following is not true for clickstreams?

  1. Clickstream is a useful tool for rearchitecting larger websites.
  2. Clickstreams are usually historical and used to see the information flaws in the information architecture.
  3. Clickstream is a term used to show the behavior on websites, display the order in which the user travel through site’s information architecture.
  4. Clickstreams are a classic information architecture deliverable.
  

Question 220 : Deductive and Inductive are types of what?

  1. probability
  2. reasoning
  3. objective
  4. subjective
  

Question 221 : __________ are individual and isolated regions within display that can be selected by the user to invoke specific operations.

  1. Buttons
  2. Ponters
  3. Menus
  4. Windows
  

Question 222 : Which of the following is not a design principle that allow the user to maintain control?

  1. Provide for flexible interaction
  2. Allow user interaction to be interrupt-able and undo-able
  3. Show technical internals from the casual user
  4. Design for direct interaction with objects that appear on the screen
  

Question 223 : Choose the correct sequence for icon design process- 1. Define purpose 2. Collect, evaluate and sketch ideas 3. Draw in black and white 4. Test for expectations, recognition and learning 5. Test for legibility 6. Register new icon in the system registry

  1. 1-2-3-4-5-6
  2. 1-3-2-5-4-6
  3. 1-3-2-4-5-6
  4. 2-1-3-4-6-5
  

Question 224 : Which of the following is used to display the most frequently accessed object properties

  1. Property sheet
  2. Dialog box
  3. Icon
  4. Property Inspector
  

Question 225 : Which of the following is the comparison of what happened in the world with what we wanted to happen?

  1. Action
  2. Evaluation
  3. Execution
  4. Efficiency
  

Question 226 : Games are considered different from native applications because:

  1. Games cannot be easily duplicated with web technologies.
  2. Porting games to multiple mobile platforms is bit difficult than typical platform-based applications.
  3. Games provide a simple and easy way to create an immersive experience.
  4. Games use the similar platform SDKs to create immersive experiences.
  

Question 227 : Natural language understanding is

  1. natural language logic
  2. natural language front ends
  3. back ends
  4. coding
  

Question 228 : Which of the following Operating System does not implement multitasking truly?

  1. Windows 98
  2. Windows NT
  3. Windows XP
  4. MS DOS
  

Question 229 : Which one of the following is not the direct method of requirement gathering?

  1. Personal Interviews
  2. Telephonic Interviews
  3. Electronic survey
  4. Traditional focus group
  

Question 230 : Habitability of a user interface refers to _____________.

  1. Designs that relieve users from learning new syntactic rules.
  2. How easy it is for users to determine what objects and actions are appropriate
  3. How quickly users become comfortable with an interface.
  4. Limiting the number of commands and ways of accomplishing a task.
  

Question 231 : Problem suggested by Howlett(1995) upon her experiences at Microsoft in visual interface design is

  1. Overuse of too many bright colors
  2. Nonstandard presentation of links
  3. Annoying use of Flash.
  4. Browser incompatibilities
  

Question 232 : Which of the following is not the part of the mobile eco system?

  1. Mobile phone
  2. Tablet
  3. CRO
  4. Laptop
  

Question 233 : Which of the following is not true regarding “cones”?

  1. A type of receptor in eye more sensitive to light
  2. Different types of cones are sensitive to different wavelengths of light
  3. Eye has approximately 6 million cones
  4. Eye has approximately 7 million cones
  

Question 234 : Which of the following is not true for clickstreams?

  1. Clickstream is a useful tool for rearchitecting larger websites.
  2. Clickstreams are usually historical and used to see the information flaws in the information architecture.
  3. Clickstream is a term used to show the behavior on websites, display the order in which the user travel through site’s information architecture.
  4. Clickstreams are a classic information architecture deliverable.
  

Question 235 : Which of the following is not a good practice when ordering web pages:

  1. Levels of importance is not established
  2. Place critical information near the top of the Web site.
  3. Facilitate scanning
  4. Organize information clearly
  

Question 236 : In universal design principle the Multi Modal system is a system which

  1. use more than one sense (or mode ) of interaction
  2. use a number of different sense to communicate information
  3. use a number of different media to communicate information
  4. use a number of multi media to communicate information
  

Question 237 : Problem suggested by Howlett(1995) upon her experiences at Microsoft in visual interface design is

  1. Overuse of too many bright colors
  2. Nonstandard presentation of links
  3. Annoying use of Flash.
  4. Browser incompatibilities
  

Question 238 : What will be correct guideline regarding the use of images in communication

  1. Use any images
  2. Always use PNG image
  3. Don’t make consistent images to make attractive interface
  4. Minimize number of images
  

Question 239 : Which of the following guidelines do you suggest for use of video in a web page

  1. Never automatically download a video into a page
  2. Create long and elaborate videos
  3. Provide inaccessible controls
  4. Use a video when a task is obvious and understood
  

Question 240 : __________ the link between users desire to do and his perception.

  1. Mapping
  2. Natural Mapping
  3. Natural Signalling
  4. Natural Design
  

Question 241 : The following window is the first one which appears on screen when an action is started

  1. primary
  2. secondary
  3. tertiary
  4. modal
  

Question 242 : Which of the following fields is not an influence on HMI?

  1. Ergonomics
  2. Computer science
  3. Cognitive psychology
  4. Paradigm
  

Question 243 : Which of the following is the problem with mobile website?

  1. They can use all the same tools and techniques you might already use for desktop websites.
  2. They can easily support across multiple devices.
  3. They offer users a limited access.
  4. They can load pages fast without any network latency.
  

Question 244 : ____________ are gradually developed in order to understand something, explain things, make decisions, do something, or in-teract with another person

  1. physical model
  2. Mental models
  3. transport model
  4. data model
  

Question 245 : When we click the _____ option all the selected items are sent to their former destinations?

  1. Review
  2. Restore
  3. Save
  4. Shift
  

Question 246 : Which evaluation method would you suggest for a qualitative assessment of a design

  1. Questionnaire
  2. Interview
  3. Statistical methods
  4. Walkthrough
  

Question 247 : One component which contains nearly all GUI programs will have ----------

  1. Frame
  2. Mouse
  3. Monitor
  4. Button
  

Question 248 : Select an option that is not considered as paradigms in HMI:

  1. Time sharing
  2. Video Display Units
  3. Programming Tools
  4. TV
  

Question 249 : Which of the following sensor we cannot (yet) use

  1. sight,
  2. sound,
  3. touch,
  4. taste
  

Question 250 : Visually or aesthetically pleasing composition does not possess:

  1. Balance
  2. Unity
  3. Sequential
  4. Ambiguity